Slayer Events
Slayer Events run every other week. So, it goes from Slayer Event Week to Commander Event Week, and they swap off every week.
During Slayer Events, using your Slayer Hero decks is key to maximizing your rewards!
With your Slayer Heroes, you battle multiple stages, and each stage presents waves of enemies and a boss.
You earn points for everything that you do in a battle, such as dealing damage, killing enemies, and unleashing awesome combos mid-battle!
So, it’s not just about victory, it’s about maximizing your score each battle.
Matching Gems in chains massively increases your score and the longer your combos, the more points you get.
Bosses also give incredible amounts of points too. Bosses also often have mechanics and traits to them that will challenge you to strategize your deck accordingly.
Energy is required to enter battles, which is generated over time, so be sure to use it once it’s filled!
Overall, you accumulate total event points as you participate. You also get rewards from Milestones and Leaderboards where you are ranked among other players.
The key is to focus on high combos, burst damage, clearing the fights as fast as you can, and teams synergized with support Heroes and a main damage dealer.
Slayer Showdown
During Slayer Showdown, players use their Slayer decks to battle special Slayer Showdown enemies to earn Showdown Trophies.
Players can battle Slayer Showdown bosses by using special Keys which regenerate over time during the event. Players can also get Special Keys from Showdown Bosses themselves, or even purchase them for Gems.
There’s a Slayer Showdown Leaderboard with rankings based on Showdown Trophies. So, the more trophies you have, the higher you will place!
Rewards are given based on placement. However, the first place reward is not like any others in Legendary: Game of Heroes..
The first place winner gets to leave their incredible legacy in the game forever.
Because they get immortalized forever with an in-game character named in their honor and receive their card for FREE!
Commander Events
Commander Events also run every other week and play differently from Slayer Events.
Commander Events are a guild-based competitive event where your entire guild works together to earn points and climb leaderboards.
In a short summary of it, it’s a Team PvE (Player versus Enemy) competition against other guilds.
The core gameplay of Commander Events is battling event battles and bosses using special energy.
Every action you do earns Commander Points.
Your points contribute to personal rewards for yourself and your guild’s total score.
Guilds are matched into brackets and you compete against other guilds throughout the event.
In the last days of the event, final rankings determine the rewards for everyone in the guild. The higher the rank, the better the rewards will be.
The key to earning your victory in Commander Events are team participation, consistently playing throughout the event, and utilizing Commander Decks!
Commander Clash
Commander Clash, similar to Slayer Showdown, is an event where players use their Commander Decks to work with their guildmates to compete against other guilds!
During this event, guilds compete by defeating special enemies in Crusades for rewards and Clash Tokens.
Guild Leaders and Members use their Clash Tokens to summon more Commander Clash Bosses. Clash Energy is also required to battle the Clash Bosses themselves. In addition, guilds get wonderful rewards from fighting the bosses as they compete throughout the event!
Commander Clash offers the opportunity for players to earn amazing rewards, including Ultra Rare and Master Hero Souls of the new event Heroes!
Also? Similar to Slayer Showdown, the first place reward is an honor unlike any other. Because the top Guild and Guild leader will also earn their victory commemorated on the lore of the Ultimate Hero from this event!
Campaign
The campaign is the main story mode of the game. It also is one of the best ways for new players to get their hands on new Heroes.
Playing the campaign, you progress through a map of stages, and each stage presents enemy teams and occasional bosses of all different affinities.
The key purpose to the Campaign is to get you more familiarized with the core mechanics of Legendary: Game of Heroes. Such as the Match-3, activating Battle Skills from your Heroes, and so forth.
The campaign also unlocks other features in the game, such as events, other game modes, crafting, etc.
It also is the main way to help you get started on collecting different heroes of all affinities to get your decks built.
It does this by rewarding you with Heroes, Gold, and other core resources needed for your Heroes.
Elite Campaign
The Elite Campaign is the harder version of Campaign and the rewards are of higher value.
The rewards are also designed to be farmed for your Heroes as you unlock more powerful and rare ones, whereas Campaign is more to help you get started.
Every player begins the game at Campaign, and later on as they build more powerful decks, they embark on the Elite Campaign for better rewards and more thrilling challenges.
Daily Dungeons
Daily Dungeons are dungeons that are available from Monday to Friday with a different affinity each day. A key is required for every attempt at the dungeon.
Participating in the Dungeon allows you to farm Essences to evolve your Heroes and other awesome rewards!
You get 2 free keys daily to participate in the Daily Dungeon. If you need more, you can visit the Daily Dungeon Store to get keys for 500 gems each.
Daily Dungeons are closed on the weekends, however, the Gold Dungeon rewards are doubled. Also, the Daily Dungeon Store is open daily.
Every day, there’s always a new dungeon to embark on.
The Proving Grounds (TPG)
The Proving Grounds (also known as TPG) is an event where you have two attacks per day to attack bosses that cannot be killed. So, these are your two chances to do as much damage as possible!
So, the more damage you do, the higher your score will be.
How to deal more damage? The key is mixing and matching Killer Skills.
Bosses are weak against the four Killer Skills: Noble, Arcane, Beast, and Chaotic.
Legend Gauntlets
Equipping Legend Heroes with Gauntlet relics aid with raising Team ATK to help you emerge victorious against the Proving Grounds bosses.
By playing TPG, you can earn yourself all of the materials you need to evolve these Gauntlets and so much more!
Scrolls
Scrolls are used to help maximize yours and your guild’s score in TPG. Using these strategically with your guild mates is key to maximizing your impact and score!
TPG Choice Store
By playing TPG, you can earn yourself coins to use in the TPG Choice Store!
In the TPG Choice Store, you can purchase yourself new Heroes and Relics!
TPG starts every week on Thursday, 12:59 AM UTC.
Bounty Hunt
Bounty Hunt is a target-based mode where you hunt specific enemies that are Bounties to earn yourself points and rewards!
The core gameplay in Bounty Hunt is fighting regular waves of enemies, and certain ones are marked as your Bounty.
Defeating those targets grants you bonus points and rewards.
So, the key to Bounty Hunt is efficiency and targeting your Bounty, rather than just throwing out as much damage as you can and when you can.
The rewards that you can gain from Bounty Hunt are Event Points for Milestone Rewards, currency in event shops, evolution materials, Heroes, and upgrade items.
Path of Champions (PvP)
In Path of Champions (also known as PvP), you battle AI-controlled versions of other players’ teams.
Each win moves you up the ranks for rewards!
Losses can stall and slow your climb, depending on your rank.
You progress through tiers and leagues, starting from Bronze to Silver, Silver to Gold, and so forth.
The higher your rank, the better rewards you earn!
As for the rewards, you can earn PvP currency, Keys, resources, Hero Shards, and end-of-season rewards based on your highest rank reached.
Legend Trials
The Legend Trials feature bosses that players can summon powerful bosses with Summoning Coins and battle them with Legend Trial Prisms.
These bosses drop Hammer materials that you can use to forge Cudgels, the most powerful GvG Hammers in Korelis.
With these Cudgels, you’ll be dominating the GvG leaderboards!
There are also different rarity bosses in the Legend Trials. Silver Bosses drop incredible rewards and New Legend Souls, which you can use to forge New Legend Heroes to help you rise up and battle the Gold Bosses!
Speaking of the Gold Bosses, they directly drop Hammer materials that you can use to forge yourself Cudgels.
This way, new and veteran players all have amazing rewards awaiting them in this mode!
Note: Legend Trials are available every week on Tuesday and Wednesday to players of Rank 35 and higher.
Guild versus Guild (GvG)
Guild versus Guild (also known as GvG) is the event where Guilds compete against each other in battles and one Guild will be crowned the best in Legendary. During a War, you will be matched up in Battles against an opponent near you on the war leaderboard. Each member of each guild will have a limited number of attacks to challenge a member of the opposing guild and fight their Defenders.
The attacker scores one kill point for each Defender they defeat; each Defender can only be killed once during each Battle. When the Battle timer runs out, the guild that scored the most kills wins. The winner's trophy count will increase and the loser's will decrease as a result.
You will start each Battle with 1 Attack. During a Battle, there is no way for an individual player to gain more attacks. So make sure to use your attack wisely. Communicating and strategizing with your guild mates is key to maximizing the Kill points you can earn with your limited attacks. Your Attack will reset at the start of your next Battle.
ATTACKS
When you attack an opponent, you will face their team of Defenders. You will fight each Defender one at a time in a multi-wave fight. Any Defenders you defeat will add 1 to your guild's Kill score. Before Battle, you will see the power score of your attack team and the opponent's defender team. Use this power score to gauge if you have what it takes to defeat this opponent. And don't forget to take skills into account, as described below. Any Defenders not defeated in Battle will start any subsequent attacks with full health.
SKILLS AND COUNTERS
During an attack, the opponent's Defender will take a turn after you are done matching gems. On their turn, the Defender will either attack or use their Defender Skill.
Defender Skills will either place a positive Buff on the Defender or a negative Debuff on your heroes that will last for several turns. Before initiating your attack, you can view the Defender's skills by reading them in the Skills Intel tab. This tab will also show you your Attacker's Counter Skills.
If you have the right Counter Skill equipped, it will automatically trigger when the opponent uses their Defender Skill to block some or all of the effect.
Defenders do not use their hero card's Battle Skill when they are being attacked. Also, your Defender's Leader Skills have no effect when an opponent faces them. You can read more about each hero's Defender Skill and Counter Skill on the back of their card.
DEFENDERS
Your Defenders are the heroes your opponent will face when they attack you during a battle. Choosing the right Defenders is key to victory in Guild Wars. You can set and edit your Defenders by tapping the Defenders button on the War Overview screen. At the start of each battle, your Defenders and their power will lock in. Any changes you make to your Defender team will not take effect until the start of the next Battle. Make sure to power up your Defenders regularly to give your guild the best chance of victory in each Battle.
HOW DEFENDERS ARE TURNED INTO ENEMIES
Heroes and enemies do not have the exact same type of stats in Battle. Heroes have attack, health and recovery, whereas enemies have attack, health and armor. Additionally, your heroes work on a team of five where all of their health is added up in a single health bar. In Guild Wars, you face each Defender one at a time.
To compensate for these differences, we have introduced the concept of power into guild wars. When setting your Defenders or Attackers, you will notice that each card, and each team, has a power rating. This rating reflects the cards' overall stats. When a hero is turned into a Defender, we use the power score to determine its stats as an enemy. Through this method, we even the odds between Attackers and Defenders.
DEFENDER RAGE
The order of your Defenders is important to setting the best defense in Guild Wars. When the opponent attacks, they face your Defenders one at a time, in the left to right order they appear in the Defender interface. As each Defender is killed, the subsequent Defender gets a Rage boost that increases their stats. This Rage boost increases the further into your Defender order the card appears.
For instance, let's imagine I had three Lvl 36 Starcatcher Devorah cards equipped on my Defender team. One was in the 1st position, one in the 3rd position, one in the 5th position. Even though each card had the exact same power, an opponent would notice that the Devorah in the 3rd position was stronger than the one in the 1st position, and the Devorah in the 5th position was the strongest of all. This is a result of the Defender Rage bonus.
Understanding the Rage bonus and putting your Defenders in the proper order is key to maximizing the power of your Defenders.
FREE KILLS
In each Battle, your guild can score a total of 150 Kill points against the opponent. This is one Kill for every possible Defender that the opponent can equip (30 Guild Members * 5 Guardians). When a Battle starts, you may notice that your guild's Kill score is greater than 0, even though no one has used an attack. If the opponent's guild has any unfilled positions in their guild, you will score 5 Kills for each unfilled position (one for each unfilled Defender). Additionally, if any opponent has an unfilled Defender slot, your guild will earn one Kill at the start of the Battle for that unfilled slot.
INACTIVE GUILD MEMBERS
Since this is a new feature, we do not want to penalize any players who do not have a chance to set their Defenders before the very first Battle starts.
If a player in your guild has never set their Defenders at the time they are matched up for a Battle, the system will use their last used attack team to create their Defender team. This way, the player will be a meaningful target for your opponent to attack.
The system will not save this team in their profile as their Defender team, however. The player still needs to set their Defenders manually. Once a player has set their Defenders for the first time, the game will never overwrite their Defenders with the last used attack team.
WAR MEDALLIONS
You earn 1 War Medallion after every attack you complete during a Guild Wars Battle. These Medallions can be used in the War Store to purchase heroes, catalysts, XP potions and more. Make sure to use your 1 attack every day to earn your 2 War Medallions. Even if your guild is completely outmatched, you will still want to earn this valuable currency.
SWITCHING GUILDS
If you leave your current guild and join a guild with a Battle in progress, you will not be able to participate in your new guild's active Battle. Your attacks will be replenished at the start of the next Battle.
Additionally, in the guild you left, you will continue to show up as an opponent until the current Battle has ended.
INITIAL TROPHY VALUES
You may have noticed that your Guild started the very first war with a trophy value larger than 0 and wonder where these trophies came from.
The goal of Guild Wars is to be competitive and fair, especially in match making. As such, we did not want the very first War to match, for instance, the oldest most experienced guild in the game against a new guild with very few members.
As such, we gave each guild a starting trophy value based on the rank of its players. This was to make sure you are matched against a worthy opponent for the first Battle.
Holiday Events
In Korelis, we celebrate all holidays throughout the year!
To end and start the next year, we celebrate it with Player’s Choice!
Player’s Choice is where players get to vote for their favorite Heroes and have the opportunity to unlock amazing Heroes from within the year!
To celebrate Valentine’s Day, we have an event where players collect Offerings to craft an Event Exclusive Ultimate Warden!
For Saint Patrick’s Day, we have an event where players battle bosses to collect Gold, and use that Gold to craft an exclusive Ultimate Relic!
We also celebrate the amazing mothers and fathers of the world with our Mother’s Day and Father’s Day events! In those events, you can collect amazing rewards and unlock an incredibly powerful relic.
Following up is the 4th of July event, where players fight enemies, complete quests, and earn themselves an abundance of incredible heroes and rewards!
Then, walking into Spooky Season, we have a Halloween event! Players during this event collect Candy from fighting terrifying bosses, and craft themselves an incredible Ultimate Warden.
As for the season of giving thanks, we have an incredible Thanksgiving event where players work with their guilds to collect ingredients to cook the most delicious recipes! Guilds compete in leaderboards throughout the event, and it’s decided who are the true culinary connoisseurs!
Then, to wrap up the year, we celebrate the season of giving with a Christmas Event! In this event, players complete quests with their guildmates that lead to incredible Milestone Rewards! The Milestone Rewards feature incredibly powerful Heroes and Relics. The milestone rewards go to everyone in the game as well. So, everyone works together globally too in order to get these rewards! Also, players can throw snowballs at each other and whoever gets a snowball thrown at them, can open it and get an amazing Hero! Players also get snowballs for themselves too when they battle jolly bosses!